Advanced Certificate in AR for Game-Based Learning

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The Advanced Certificate in AR for Game-Based Learning is a cutting-edge course designed to equip learners with the essential skills needed to excel in the rapidly growing field of Augmented Reality (AR) game-based learning. This certificate course is of utmost importance for professionals who wish to stay ahead in the industry, as AR technology continues to revolutionize the way we learn and interact with digital content.

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ใ“ใฎใ‚ณใƒผใ‚นใซใคใ„ใฆ

With a strong emphasis on practical applications, this course covers key topics such as AR design and development, game mechanics, and instructional strategies for game-based learning. By the end of the course, learners will have gained the skills and knowledge necessary to create immersive, engaging, and effective AR learning experiences. In an industry where AR jobs are on the rise, this advanced certificate will serve as a valuable asset for career advancement and professional growth.

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ๅ…ฑๆœ‰ๅฏ่ƒฝใช่จผๆ˜Žๆ›ธ

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ใ‚ณใƒผใ‚น่ฉณ็ดฐ

โ€ข AR Foundation: An in-depth study of AR Foundation, a cross-platform framework for building AR experiences in Unity – including setting up the development environment, understanding the core concepts, and building simple AR applications.

โ€ข AR Development Tools: An exploration of AR development tools and their features, including ARKit, ARCore, and Vuforia – including how to use these tools to create more advanced AR experiences in Unity.

โ€ข Game-Based Learning Design: An examination of game-based learning design principles and best practices, including how to design AR experiences that are engaging, educational, and effective – including understanding learning objectives, creating engaging gameplay mechanics, and evaluating the effectiveness of AR experiences.

โ€ข AR Interaction and UX Design: A focus on AR interaction and UX design, including how to design intuitive and immersive AR interfaces, how to create interactive objects and environments, and how to optimize AR experiences for different devices and platforms.

โ€ข AR Content Creation: An exploration of AR content creation, including creating 3D models, animations, and other assets for AR experiences in Unity, as well as how to import and integrate these assets into AR applications.

โ€ข AR Programming: An in-depth study of AR programming in Unity, including C# programming concepts, working with AR SDKs and APIs, and debugging and optimizing AR applications for performance.

โ€ข AR Testing and Deployment: An examination of AR testing and deployment, including how to test AR applications on different devices and platforms, how to prepare AR applications for deployment, and how to distribute AR applications to users.

โ€ข AR Analytics and Metrics: An exploration of AR analytics and metrics, including how to track user engagement, measure learning outcomes, and analyze data to improve AR experiences over time.

โ€ข AR Future Trends and Innovations: A look at the future of AR in game-based learning, including emerging trends, new technologies, and innovative AR applications in education and beyond.

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ใ‚ณใƒผใ‚นใ‚’ๅฎŒไบ†ใ™ใ‚‹ใฎใซใฉใ‚Œใใ‚‰ใ„ๆ™‚้–“ใŒใ‹ใ‹ใ‚Šใพใ™ใ‹๏ผŸ

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ใ„ใคใ‚ณใƒผใ‚นใ‚’้–‹ๅง‹ใงใใพใ™ใ‹๏ผŸ

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ใ‚ตใƒณใƒ—ใƒซ่จผๆ˜Žๆ›ธใฎ่ƒŒๆ™ฏ
ADVANCED CERTIFICATE IN AR FOR GAME-BASED LEARNING
ใซๆŽˆไธŽใ•ใ‚Œใพใ™
ๅญฆ็ฟ’่€…ๅ
ใงใƒ—ใƒญใ‚ฐใƒฉใƒ ใ‚’ๅฎŒไบ†ใ—ใŸไบบ
London School of International Business (LSIB)
ๆŽˆไธŽๆ—ฅ
05 May 2025
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