Professional Certificate in Sound Design in VR/AR
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⢠Introduction to Sound Design in VR/AR: Fundamentals of sound design, immersive audio, and spatial audio in virtual and augmented reality.
⢠Sound Synthesis and Processing: Techniques for creating and manipulating sound waves, including additive, subtractive, and granular synthesis.
⢠Audio Middleware for VR/AR: Overview of audio middleware solutions for VR/AR, such as Wwise, FMOD, and Unity Audio.
⢠Spatial Audio Techniques: Techniques for creating realistic and immersive spatial audio, including ambisonics, binaural audio, and HRTF.
⢠Interactive Sound Design: Designing interactive sound experiences, including dynamic music, sound effects, and user feedback.
⢠Implementing Sound in VR/AR Applications: Practical implementation of sound design in VR/AR applications using popular game engines and audio middleware.
⢠Sound Design for Accessibility: Designing sound experiences that are accessible to users with disabilities, including hearing impairments.
⢠Virtual Production Techniques: Techniques for integrating sound design with virtual production workflows, including real-time rendering and virtual cinematography.
⢠Evaluation and Testing of Sound Design: Methods for evaluating and testing sound design in VR/AR applications, including user testing and objective evaluation.
Note: This list of units is not exhaustive and may vary depending on the specific course curriculum.
Additional Resources:
⢠AES (Audio Engineering Society) - A professional organization that provides resources and education for audio engineers.
⢠Spatial Audio Network - A community-driven resource for spatial audio
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