Advanced Certificate in 360 Audio for Virtual Worlds
-- ViewingNowThe Advanced Certificate in 360 Audio for Virtual Worlds is a comprehensive course designed to equip learners with the essential skills needed to excel in the rapidly growing field of immersive audio. This program focuses on the importance of 360 audio in creating engaging and realistic virtual experiences, addressing industry demand for professionals who can effectively design, implement, and manage sound in virtual worlds.
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⢠Fundamentals of 360 Audio: introduction to 360 audio, understanding the basics of spatial audio, audio signal flow, and 360 audio capture techniques
⢠3D Audio Production Techniques: binaural, ambisonic, and other 3D audio recording and production techniques, working with object-based audio
⢠Virtual Worlds and Game Engines: integrating 360 audio into virtual worlds, working with game engines such as Unity and Unreal Engine, using middleware like Wwise and FMOD
⢠Implementing 360 Audio in Virtual Reality: best practices for implementing 360 audio in VR, working with HRTF and binaural rendering, optimizing audio for VR platforms like Oculus and Vive
⢠Interactive Audio Design: designing interactive audio for virtual worlds, working with triggers, events, and state-based audio systems
⢠Advanced Spatial Audio Processing: advanced techniques for spatial audio processing, including convolution reverb, equalization, and dynamics processing
⢠Spatial Audio for Augmented Reality: understanding the unique challenges of AR audio, working with location-based audio and audio spatialization for AR applications
⢠Evaluation and Testing of 360 Audio: techniques for evaluating and testing 360 audio in virtual worlds, including binaural rendering and HRTF testing
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